The compatibility pack that Microsoft released this week apps that use OpenCL version 1.2 and earlier and OpenGL version 3.3 and earlier. The end result that the team tries to achieve with the implementation improves compatibility of applications on Windows 10 devices in other words: apps that won’t run currently because of OpenCL or OpenGL requirements may then run on the Windows 10 PC thanks to the mapping layers in DirectX. ![]() The project team is working on OpenCL and OpenGL mapping layers to Direct3D 12 to introduce support for “OpenCL- and OpenGL-based productivity and creative apps where native drivers are not available”. Microsoft provides insight on the app and the project itself on its DirectX developers blog. If DirectX 12 drivers are installed, apps that are supported will run with hardware acceleration to improve performance. Microsoft has released the app OpenCL and OpenGL Compatibility Pack to the company’s Microsoft Store this week designed to allow applications to run on Windows 10 devices that don’t have OpenCL or OpenGL hardware drivers installed.
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